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Pavlov VR - Carnival

I had the pleasure of working as Lead Environment Artist at Vankrupt Games on Pavlov VR.

Carnival is an abandoned amusement park designed primarily for Search and Destroy. I contributed environment assets, materials, set dressing and art direction across many of the level’s key points of interest, creating distinctive landmarks that support navigation and gameplay readability.

The level was built with VR performance at the forefront. Careful attention was given to draw calls, triangle counts and texture atlasing to ensure smooth performance on PC during competitive play.

I had a lot of fun working on this one!

Created collaboratively with the Pavlov VR team at Vankrupt Games.