Plaza Central is a modern train station environment loosely inspired by Berlin Hauptbahnhof. I contributed modular environment assets, texture atlases, set dressing, material work and art direction across many of the level’s key points of interest.
The level was built with mobile VR performance at the forefront. Careful attention was given to draw calls, triangle counts and texture memory to ensure it ran smoothly and natively on Meta Quest headsets.
Role: Lead Environment Artist
Created collaboratively with the Pavlov VR team at Vankrupt Games.